40k – Chaos Gate: Daemon Hunters

Yup. Been enjoying for about two weeks, and to this point I actually adore it!

I had lots of enjoyable with XCOM years in the past, and this recreation faucets into related vitality. I am additionally a fairly large warhammer 40k lore nerd, which solely additional seals the deal for me. Each knight can melee, and until they’re carrying heavy-duty ranged weapons, the melee is commonly extra highly effective. It is a fairly satisfying gameplay loop.

I’ll say for different lore nerds, you do have to show off part of your mind for the sake of gameplay. Gray Knights are elite even amongst different Astartes (area marines), nevertheless it’s completely doable to lose a knight to some crack head with a daily machine gun. Supposedly even common area marines are neigh invulnerable to such assaults, however that is the distinction from what you learn within the lore vs gameplay mechanics.

Identical to with XCOM, your “base” of operations could be upgraded in numerous methods, and you may solely reply to so many requests for assist at a time. It is doable to again your self right into a nook if you happen to reply to too few requests, or improve issues in a nonsensical order. Nonetheless, I do not suppose there is a 100% proper approach to do issues both.

One other side that is new to me is having to maneuver your base of operations (you are aboard an area battleship) round. You actually fly to chaos incursions, so your ship’s place is extremely vital. I simply unlocked the flexibility to spice up the pace of my ship, so hopefully I can reply to a couple of incursion at a time.

Total, I am nonetheless fairly early on within the recreation. Like XCOM, it looks like the enemies get progressively harder based mostly on time, and I’ve but to unlock increased tiers of character skills and equipment.

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